Social music creation game on Facebook. Created venues, UI elements and animation pipeline for characters.

While working at Mowgli on Songster I was resposible for the creation of most of their 2D art for the game. I created many venue backgrounds for the player to perform on and the outfits that she could wear. I also defined their animation pipeline and created the templates necessary to get all of the content into the game at the lowest cost possible. After deciding to implement a map system, I created the in-game map and all of the content that would be used for venue branding such as the buildings and banners. I was also responsible for creating modular interstitials, such as when a player Levels Up, where the rewards and content could be procedurally generated, as well as Facebook ads and email announcements.

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